by Adam 'Aurora' Bohannan
by Najee 'Kamijace' Walker
by Najee 'Kamijace' Walker

Hello all! Sorry for the lack of content recently, the Thanksgiving holiday has been a bit busy for me. This week I got to sit down with Shane and Irene from the University of North Carolina - Chapel Hill. The duo are the co-presidents of their club.

When I built my new computer a couple months back, I purchased a Nvidia 1080. I wanted to have something that would allow me to play newer games on as high settings as possible while lasting me a couple years until my next build. Luckily for me, at the time, Nvidia was running a promotion: buy a 1060, 1070, or 1080 and get Destiny 2 for free.

Overwatch is a game that supports many different play styles through its different heroes. A player can be a generic soldier or a mech pilot; use a rifle or a beam weapon; set up turrets or fly through the air with a jetpack. All of this diversity includes the sniper playstyle, demonstrated through the characters Hanzo and Widowmaker.

During these past few months, I’ve been enamored with PvPing in Hydaelyn, the world of Final Fantasy XIV. In the past, I always looked for a game centered specifically around PvP which lead me to avenues such as Aion, and Blade & Soul, however, when I picked up FFXIV I had planned to give up the PvP life.

First things first, let’s get to the real reason y’all are here: Last weekend’s two major announcements that took over conversation in the fighting game community.

 

Patch 4.11 has been around for about a month now and 4.15 is just around the corner for Final Fantasy XIV. It is time we take a look at the state of the realm so far.

With the end of Season 5 of The Feast, Final Fantasy XIV’s ranked PvP, rapidly approaching, I want to address some issues that are quite clear with how the game handles ranked PvP. I also want to state my hopes for what the developers will do to address these problems in future seasons.

This War of Mine was developed with a specific goal in mind: show war through a civilian’s perspective. Most modern war games have a “guts and glory” vibe. You’re out to wreak havoc, you’ll respawn quick, and killing with style is highly encouraged. This War of Mine feels nothing like those games.

This preseason, in preparation for the next season (8), League of Legends has begun transitioning from their traditional runes and masteries, to a single “Rune Reforged” option. This transition impacts every player, from bronze to professional, as they must adapt their pre-game preparations to the new system.

Recently, with all the news surrounding Blizzard"s new Overwatch League (OWL), my newsfeeds have been filled with little else but esports.