World of Warcraft

My Thoughts on an Ideal MMORPG

I’ve played MMOs for as long as I’ve had a computer able to run them. Whenever I move to a new MMO though, there are always elements I have gotten used to that I really wish were in the new one. So, I want to talk about what I think would make the closest thing to a perfect MMO. Which, to me at least, is just an MMO in which you can be fully immersed in. Kind of like how Sword art Online is, just minus the harems and terrible plot lines.

An Alive and Open World

The Evolution of MMOs and How They’ve Moved to Traditional Offline Games

Like everyone else and their grandmother, I’ve been playing a lot of The Legend of Zelda: Breath of the Wild lately. While I was enjoying its vast world where you can go just about anywhere that you can see, along with it’s survival mechanics, it really got me thinking how it would make the perfect world for an MMORPG. So how come it isn’t one?

Regional Differences of MMOs - A Guide to What MMO is Right For You

From our views on life to the very foods we enjoy, it’s no secret that culture influences us in almost every aspect of life. So, it shouldn’t come as a surprise that games are also shaped by where we come from. In the MMO world , there are three prominent countries that make MMOs: Korea, Japan, and the “west” (Usually referring to Europe, Canada, and the United States)
 

Korean MMOs

Documentary Review - World of Warcraft: Looking for Group

World of Warcraft: Looking for Group