Final Fantasy XIV: Dad of Light

As I went on my adventures in the world of Final Fantasy XIV: Stormblood, I kept hearing talk of a Netflix series called Final Fantasy XIV: Dad of Light. I kept hearing nothing but good things, and I decided I had to watch it so that I could find out what all the praise was about.

My Thoughts on an Ideal MMORPG

I’ve played MMOs for as long as I’ve had a computer able to run them. Whenever I move to a new MMO though, there are always elements I have gotten used to that I really wish were in the new one. So, I want to talk about what I think would make the closest thing to a perfect MMO. Which, to me at least, is just an MMO in which you can be fully immersed in. Kind of like how Sword art Online is, just minus the harems and terrible plot lines.

An Alive and Open World

How come Phantasy Star Online 2 doesn't offer offline?

I’ve been playing a lot of Phantasy Star Online 2 (PSO2) lately, and it really got me reminiscing on the original Phantasy Star Online (PSO) and on Phantasy Star Universe (PSU). Both of which I feel have some very fun and amazing offline campaigns.

So I wondered “what would it take to turn PSO2 into a good offline game?” Except, that was met with a slap in the face when I realized it could ship as is and be a great offline game.

Which got me thinking, “How come PSO2 doesn’t have an offline mode?”

Let's Imagine Persona 5 as an MMO

Persona 5 is an amazing entry to the series, which despite its incredibly large amount of playtime, leaves me yearning for more. As I near the end of the story, I find myself stalling with other projects and games because I don’t want the journey to be over just yet. While playing it, I can’t help but think, “Hey. This could make a perfect MMO.”

What if FFXIV wasn't an MMO

It’s easy to find a reason to turn a normal offline game into an MMO. I mean, who doesn’t want to play with friends in their favorite game? To me, that alone is enough to wish a game was an MMO. So, what possible reason could make an MMO a desirable offline experience? Well that’s what I’ll be exploring in this article.

Imagining The Legend of Zelda: Breath of the Wild as an MMO

When Breath of the Wild came out earlier this month it got me thinking on how many single player games could excel in an MMO environment, so in this series, I’ll be imagining how some single player games would work if they were an MMO and vice versa. First up we have, of course, The Legend of Zelda: Breath of the Wild.

The Evolution of MMOs and How They’ve Moved to Traditional Offline Games

Like everyone else and their grandmother, I’ve been playing a lot of The Legend of Zelda: Breath of the Wild lately. While I was enjoying its vast world where you can go just about anywhere that you can see, along with it’s survival mechanics, it really got me thinking how it would make the perfect world for an MMORPG. So how come it isn’t one?

Nothing makes it easy, but MMOs make it easier

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Relationships are something that we’ve all encountered, and deal with every day. Whether with close friends, family, or someone more intimate, they are often amazing and wonderous. However, we all live busy lives which can definitely be strenuous on these relationships, especially when they pull us in different directions to distant areas around the world.